In a Wilmington classroom, a math teacher is using new technology to turn learning into a game. And in order to succeed in the world of Classcraft, an online, educational role-playing program, teamwork is key.
In Brian Toth’s fourth grade math classes, the students are split into teams and assigned roles. In the game, they can be mages, warriors, or healers. By doing well in class, students gain experience points, and if they behave badly, they take damage, which leads to negative consequences.